While it takes them a while to do so it's a headache because they generally have 2 full size armies running around preparing to kick your ass if you take Kartli expecting an easy victory.ĭO NOT attack Kartli first. Now the above mentions the war with Ardhan and really thats not a problem.until they decide enough is enough and attack Media Atropane or the center Caucasus city-state Kartli(IIRC). Once thats done you upgrade your 2 farms and then you can upgrade your cities and suddenly you've got a good amount of cash rolling in and probably have a few trade agreements with your friends. Your cities will be needing that food and soon if you want to expand Northwards(don't expand East-West). So first off you're going to want to start out researching the first economic tech instead of military to get the farms up and running. Mods used: Champloo's better Diplomacy mod, Maf's 4 turn faction unlockįull Region = Instant Edict access(pick conscription, 20% cheaper units and +1 recruitment is absolutely needed)Įveryone around you loves you(green or neutral nations can easily be made into good friends by offering non-aggression pacts)Įxcellent starting regions(easy to have a food surplus) As is, I generally play Armenia.why you ask? Well heres a list. One of my favorite mods is by a guy named Maffers who has unlocked a few extra factions with some unique units you can play as. Ok so thanks to a bit of rearrangement regarding my cooler and laptop its been able to play RTW2 for a lot longer and I don't have to keep swapping out Icepacks.